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1. Is armageddon navy issue a good ship for armor tank Incursion fleets ? - in Ships and Modules [original thread]
Originally by: King Rothgar Needs another heatsink. I suggest dumping the active hardeners and going with EANM's and a DCII, you get pretty similar resists in the end with fewer slots used. They are lower, don't get me wrong, but they aren...
- by Crabs Collector - at 2011.08.16 08:17:00
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2. Is armageddon navy issue a good ship for armor tank Incursion fleets ? - in Ships and Modules [original thread]
Cambarus' argument of going shield is nonsense. The armor community is easily big enough for making it easy to find fleets. Only disadvantage of armor might be that its harder to do mom sites, but you dont really want to join those anyway. The na...
- by Crabs Collector - at 2011.08.15 21:38:00
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3. Thermic/ EM Hardeners v Energized adaptive membrane II - in Ships and Modules [original thread]
Edited by: Crabs Collector on 13/08/2011 19:27:48 Originally by: illirdor Originally by: Crabs Collector Originally by: Amar Azaph Here's the defense fit (from memory) Armageddon Navy Warship 1 DCU II 1 1600mm Rolled T...
- by Crabs Collector - at 2011.08.13 19:27:00
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4. Thermic/ EM Hardeners v Energized adaptive membrane II - in Ships and Modules [original thread]
Originally by: Amar Azaph Here's the defense fit (from memory) Armageddon Navy Warship 1 DCU II 1 1600mm Rolled Tungsten plate 1 Thermic Hardener II 1 EM Hardener II 1 LAR II Capacitor relay thingys make up the rest Mid slots I have After...
- by Crabs Collector - at 2011.08.13 06:19:00
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5. Third heat sink - in Ships and Modules [original thread]
All depends on the risk/situation you get your boat in. For missioning its worth it, in low sec you might chose for better buffer or allignment. For incursions a tracking enhancer is usually better, for the extra range (and thus dps).
- by Crabs Collector - at 2011.08.13 06:13:00
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6. What is the proper way to fit a nightmare for Incursions - in Ships and Modules [original thread]
Originally by: Arazel Chainfire Originally by: dreamingtoday Edited by: dreamingtoday on 08/08/2011 19:41:12 I have looked at different setups for the nightmare and most seem to fit 4 Pulse 2 Energy transfers 3 Hardners 2 Web...
- by Crabs Collector - at 2011.08.10 20:58:00
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7. What is the proper way to fit a nightmare for Incursions - in Ships and Modules [original thread]
I'm using this fit, works fine: [Nightmare, Incursion NM] Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Republic Fleet Tracking Enhancer Damage Control II Caldari Navy Invulnerability Field Caldari Navy Invulnerability ...
- by Crabs Collector - at 2011.08.10 11:11:00
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8. Dual TC on Navy Apoc - in Ships and Modules [original thread]
Tracking computers and enhancers can be seen as damage mods on ships, because they make you hit higher. And in case of laserboats they also enable you to use higherhitting crystals over longer ranges, wich all makes you do missions faster. Further...
- by Crabs Collector - at 2011.08.09 07:54:00
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9. Paladin Tachs or Nightmare Tachs - what's better? - in Ships and Modules [original thread]
Originally by: J3ST3R Nightmare has the advantage at long range Paladin at close range. Small correction: Nightmare has advantage over a few ships orbitting between 15-20km, less than 15km the paladin can have the advantage (with TS we...
- by Crabs Collector - at 2011.08.04 20:14:00
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10. Paladin Tachs or Nightmare Tachs - what's better? - in Ships and Modules [original thread]
not with that 3rd tracking computer and free rig spot.
- by Crabs Collector - at 2011.08.04 09:25:00
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11. Paladin Tachs or Nightmare Tachs - what's better? - in Ships and Modules [original thread]
Originally by: Lyris Nairn Edited by: Lyris Nairn on 04/08/2011 00:11:52 Originally by: Aamrr Edited by: Aamrr on 01/08/2011 12:47:12 Originally by: Takh Meir'noen Nightmare with tachs will out-DPS a Paladin, assumi...
- by Crabs Collector - at 2011.08.04 06:47:00
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12. Paladin Tachs or Nightmare Tachs - what's better? - in Ships and Modules [original thread]
Both ships have alot of dps. Wich one is better though all (duh!) depends on the situation. The paladin has a dps advantage on everything that flies close and/or fast, because of the webbing bonus. The nightmare does in general do more dps on ship...
- by Crabs Collector - at 2011.08.01 17:22:00
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13. incursion Abaddon Shield Fits - in Ships and Modules [original thread]
Originally by: VR Highfive Hi, I am considering fitting a shield Abaddon as well for Incursions, even though shield tanking an Abaddon sounds almost like blasphemy. Reason is that I get the impression that shield fleets are more popular...
- by Crabs Collector - at 2011.08.01 10:57:00
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14. Gathering intel on likely Supercap nerf; train for it? - in Ships and Modules [original thread]
The sollution wouldnt seem all that hard to me. Dreadnoughts should be given some sort of bonus vs SC (maybe vs carriers and stations too?) so there is a better weapon against them, and they become more interesting to fly anyway.
- by Crabs Collector - at 2011.07.31 18:48:00
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15. A scientific proof that hybrids are bad. - in Ships and Modules [original thread]
Vindicators are considered to be one of the best ships for incursions. Practical proof that all the whining about blasters is abit ridiculous.
- by Crabs Collector - at 2011.07.28 20:25:00
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16. Field command ships for Incursions - in Ships and Modules [original thread]
I dont know about the sleipnir, but i've used the absolution myself and its a nice boat. It does really good dps vs frigs, and if you get the skills for an interdiction link you'll be loved by alot of BS.
- by Crabs Collector - at 2011.07.26 22:28:00
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17. school me please - in Ships and Modules [original thread]
lasers do both EM and Thermal damage, and the crystal type determines how much it does of each. The crystal type also determines the optimal, and the shorter the range, the higher the dps, and the higher the percentage thermal damage. Of the t1 c...
- by Crabs Collector - at 2011.07.22 09:15:00
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18. Faction fitting ( not deadspace fit only faction) NIghtmare capstable - in Ships and Modules [original thread]
Faction tachyons do slightly less dps than t2 tachyons, but theyre alot easier on cap.
- by Crabs Collector - at 2011.07.21 08:30:00
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19. T2 or Faction Weapons? - in Ships and Modules [original thread]
since youre only interested in lasers: PULSE: t2 pulse is by far the best, since they can be fitted with Scorch crystals wich give good dps at long ranges (only EM damage though). Conflag crystals are less intersting since they get a tracking pen...
- by Crabs Collector - at 2011.07.18 09:03:00
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20. Most DPS? - in Ships and Modules [original thread]
armageddon is also a cheap ship wich can do a load of damage.
- by Crabs Collector - at 2011.07.17 08:52:00
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